
#include "HumanPlayer.h"

HumanPlayer::HumanPlayer() {

}

/**
   * Indicate to the player that the user clicked on the given
   * row and column with the mouse.
   */
void HumanPlayer::on_CellSelected(int row, int col, int button){
   
}

/**
   * Handle when the timeout duration has passed.
   */
void HumanPlayer::on_TimerEvent() {

}
